Video game piracy totaled nearly $2 billion in 2001



An article on Yahoo reports that the the U.S. video game developers lost at least $1.9 billion to global piracy last year, according to the industry.

Half of the losses came from Korea and China. The industry is asking the U.S. gouverment to take actions against countries that do not cooperate to stop the piracy.



The group is asking for U.S. trade officials to take action against 50 countries that the IIPA alleges do not do enough to stop software piracy, including the unauthorized copying of video and PC games, a fast growing market.

According to IDSA figures, total U.S. sales of video games in 2001 were $6.35 billion.

"(There) are at least 100 other countries around the globe where there is virtually no legitimate market for our products due to rampant piracy," Doug Lowenstein, the president of the association, said in a statement.

The trade group represents all of the top U.S. publishers, including Electronic Arts Inc. and Activision Inc.

As always these estimates are based on people that should have bought the games if they were not available for low prices (due piracy). I still believe the numbers are biased and do not represent real numbers.

Source: Yahoo.com

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