You might know that currently most console manufacturers are making money on the games, while losing money on the game consoles. By have a large share of market presence with their console they are hoping the people will start to buy game and this way the console manufacturer generates its income.
But when people start to copy these games this means less profits for the manufacturers. Certainly in China, which has one the largest piracy rates in the world, this would become a major problem. Nintendo is hoping to have found a solution and will be the first to enter the Chinese market with, according to the company, a piracy proof console. The console will no longer use optical discs, but instead a memory card.
It will be sold from mid-October in Shanghai, Guangzhou and Chengdu. Software can be downloaded onto the 64MB card at 48 yuan (US $ 5.80) per title at selected licensed shops, and 10 titles will be offered at the launch of the console, including Mandarin versions of the firm's trademark software title Super Mario series. |
I bet for the hairs of Mario's mustache that this would also work very well in the US and Europe. The move comes as part of Nintendo's global strategy to compete with rivals Sony PlayStation and Microsoft Xbox
Source: ZDNet.com.au















